The Sandbox
Technology
The Sandbox Technology and Resources
We categorize our tools to support the full spectrum of innovative learning, from physical prototyping and making to digital immersion and intelligent systems.
Emerging & Immersive Technologies
This category focuses on high-impact, cutting-edge tools that create experiential and highly engaging learning environments.
- VR/AR/Spatial Computing: Meta Quest 3 VR headsets
- VisionPro spatial computing
- Intelligent Systems: AI tools
- Drones and drone simulator
Robotics & Coding Platforms
These resources are dedicated to hands-on learning in coding, engineering, and computational thinking, supporting the "Intelligent Technologies" mission.
- Advanced Robotics:
- Vex robotics
- Programmable animatronics
- Microcontrollers & Circuitry:
- Arduino
- Micro:bit
- Lilypad (E-textiles)
- Beginner Coding/Robotics:
- Ozobots
- Makey makey
- Snap circuits
- Modular Systems:
- Lego
- Magnetic bricks
Prototyping & Digital Fabrication (Makerspace)
These tools support Human-Centered Design by allowing users to rapidly build, test, and iterate physical prototypes.
- Additive & Subtractive Manufacturing:
- 3D printers and pens
- Cricut (Vinyl/paper cutting)
- Vacuum former
- Makerspace & Assembly:
- Makerspace tools (General tools, hand tools)
- Sewing machine (For e-textiles and soft design)
- Makedo prototyping (Reusable cardboard connectors)
- Artistic mediums (Materials for rapid ideation and finish work)
Software & High-Performance Computing
This area provides the power and specialized software needed for content creation, game development, and high-fidelity simulation.
- High-Performance Computing:
- Alienware gaming desktops (For running demanding VR, design, and simulation software)
- Design & Development:
- Game engines (e.g., Unity, Unreal Engine)
- Design software (e.g., CAD, graphic design, 3D modeling)
- Media Production:
- Audio and video engineering (Tools for producing educational media, podcasts, and digital content)
Specialized Learning Environments
These unique systems address specific, cross-curricular educational applications.
- Sustainability & STEM: Farm-Ed Grow Chamber (An innovative system for agricultural and environmental education)
- And much more!